$Proxlai

3D

Motion capture & text-to-motion

Turn video or a text prompt into skeletal 3D animation.

Rank for my needs

What it is

Motion APIs produce 3D character animation data (skeleton movement) without a suit or studio. Video-to-animation tracks a person in ordinary footage and outputs a skeleton animation; text-to-motion generates a movement from a description. Results are applied to your rigged character in a game engine or 3D tool.

How pricing works

Billed per second or minute of animation produced, or in credits that map to seconds (extras such as hands or face tracking are often extra). We normalise to one minute of animation; monthly platform fees are not included.

We compare everything in one unit: USD per minute of animation.

Typical uses

  • Game and film animation without a mocap studio
  • Previsualisation and indie animation
  • Sports and fitness analysis
  • Virtual production and avatars

What to compare

  • Foot contact and jitter
  • Multi-person support
  • Hand and face tracking
  • Retargeting to your rig

Watch out for

  • Single-camera capture struggles with occlusion and fast motion.
  • Raw output usually needs cleanup for foot sliding.
  • Some providers only give API access on enterprise plans; list prices may be sales-quoted.

All 2 APIs, cheapest first

Free to browse
Tick 2 to 4 APIs to compare them side by side.
API$ / anim minInputExport formatsMultiple peopleQualityPrice dataCompare
DeepMotion Animate 3D

DeepMotion

$3.00video, textfbx, bvh, glbYes
80
Unverified sample
Move AI

Move AI

$6.00video, multi-camerafbx, glb, usdYes
84
Unverified sample