← Texture & material generation

Layer

Layer tileable texture models

Seamless tileable texture generation (e.g. Z-Image Turbo Tileable) billed in Creative Units, with API access on Studio plans. 0.45 CU per megapixel x 1.05 MP (1024x1024) = 0.47 CU x $0.06 per CU (marginal) = $0.028 per texture. Sample estimate: Colour image only, no PBR maps. API access is a Studio-plan feature with no published tier price, and the $0.06 per CU is the marginal rate, so unverified.

USD per texture set

$0.028

Unverified sample

#1 cheapest of 6 in Texture & material generation

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Capabilities, explained

What this API can do, and what each capability means for your project.

Input

text

What drives the texture: a prompt, a reference image, or an existing 3D mesh to re-skin.

PBR maps

No

Outputs roughness, metallic and normal maps, not just a colour image.

Max resolution

—

Largest texture side length.

Seamless tiling

Yes

Can output textures that repeat without visible seams.

Retexture existing mesh

—

Paints a texture onto a mesh you upload, keeping its UVs and shape.

Commercial use allowed

—

Whether outputs may be used in a commercial product under the provider's terms. Always re-check the license for your case.

Price history

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