Layer
Layer tileable texture models
Seamless tileable texture generation (e.g. Z-Image Turbo Tileable) billed in Creative Units, with API access on Studio plans. 0.45 CU per megapixel x 1.05 MP (1024x1024) = 0.47 CU x $0.06 per CU (marginal) = $0.028 per texture. Sample estimate: Colour image only, no PBR maps. API access is a Studio-plan feature with no published tier price, and the $0.06 per CU is the marginal rate, so unverified.
USD per texture set
$0.028
#1 cheapest of 6 in Texture & material generation
Visit Layer ↗Official pricing ↗Capabilities, explained
What this API can do, and what each capability means for your project.
Input
text
What drives the texture: a prompt, a reference image, or an existing 3D mesh to re-skin.
PBR maps
No
Outputs roughness, metallic and normal maps, not just a colour image.
Max resolution
—
Largest texture side length.
Seamless tiling
Yes
Can output textures that repeat without visible seams.
Retexture existing mesh
—
Paints a texture onto a mesh you upload, keeping its UVs and shape.
Commercial use allowed
—
Whether outputs may be used in a commercial product under the provider's terms. Always re-check the license for your case.
Price history
Only one price recorded so far. The chart appears once the price changes.